Experience.
A quick tour of where I've studied, taught, researched, and worked.
Hover over any entry to see when it happened.
Education.
Carnegie Mellon University
- Master's of Computer Science -
[ Aug. 2021 - May. 2022 ]
Carnegie Mellon University
- Bachelor's of Computer Science & Art • Minor in Computer Graphics • Minor in Machine Learning • Minor in Physics -
[ Aug. 2017 - May. 2021 ]
Work Experience.
Carnegie Mellon → Adjunct Instructor of Computer Science
- Instructor For Several Graphics-Related Courses. -
[ Jan. 2022 - Present ]
Adobe Research → Research Engineering & Design Lab
- Redefining How We Interface With Video, One Tech-Transfer At A Time. -
[ Aug. 2022 - Present ]
Apple → Core Animation Engineering Intern
- Provided Performance Features for the Graphics Compositing Engine Behind Every Apple Device Display -
[ Mar. 2021 - May. 2021 ]
Apple → Video Apps Engineering Intern
- Developed Real-Time Shader-Based Filters Optimized for Performance and Battery-Usage -
[ May. 2020 - Aug. 2020 ]
Research.
Computer Graphics Lab → Research Assistant
- Researching Easy-To-Use and Architecturally-Efficient Animation Pipelines -
[ May 2019 - May 2022 ]
Studio For Creative Inquiry → Research Assistant
- Developing Scripts for API Image Recognition Batch Requests -
[ Oct. 2017 - Jan. 2018 ]
Rutgers QuarkNet Program → Summer Researcher
- CERN Data Analysis • Cosmic Ray Detection • Discussions on the Universe -
[ Jun. 2016 - July 2016 ]